Rainy night desk setup with dual monitors running a 3D engine and code editor, overlooking a glowing city

3 Years of Professional Experience

Ehtisham ul Haq

Unity Game Developer

Building engaging gameplay experiences, scalable game systems, and immersive worlds with Unity.

Unity developer with 3 years of professional experience creating gameplay mechanics, AI systems, physics-driven interactions, and cross-platform game experiences.

Published Games

GAMES I'VE HELPED BRING TO LIFE

A selection of published games I've worked on, covering different genres, mechanics, and gameplay experiences.

Wood Screw Nuts & Bolts artwork

Physics Puzzle

Wood Screw Nuts & Bolts

Unscrew, sort and clear wooden planks in a physics-driven puzzle.

Play Store
Screw Puzzle 3D – Logic & Brain Game artwork

3D Puzzle

Screw Puzzle 3D – Logic & Brain Game

A 3D take on screw-and-plank logic puzzles.

Amazon Appstore
Sniper Ops: Gun Shooting Games artwork

FPS Shooter

Sniper Ops: Gun Shooting Games

First-person sniper missions with combat gameplay.

Play Store
Hole in One – Suck up Gold & Tag Diamonds artwork

Casual Arcade

Hole in One – Suck up Gold & Tag Diamonds

Grow your hole and swallow gold and diamonds across levels.

Amazon Appstore
Burger Attack – Food Adventure artwork

Arcade Adventure

Burger Attack – Food Adventure

A food-themed arcade adventure.

Amazon Appstore
Tile Match: Triple Tap Puzzle artwork

Match Puzzle

Tile Match: Triple Tap Puzzle

Tap and match three identical tiles to clear the board.

Play Store

Showcase

INSIDE MY GAME DEVELOPMENT WORK

Gameplay demonstrations and technical showcases from projects I've developed.

View all project files

About

ABOUT THE DEVELOPER

Islamabad, Pakistan

I'm a Unity Game Developer with 3 years of professional experience building gameplay systems across mobile games, VR, combat, physics-based puzzles, racing, and RPG projects.

My work focuses on gameplay programming, AI behaviors, physics-driven mechanics, camera and animation systems, and scalable code architecture.

I've contributed to published games and developed systems for projects ranging from immersive VR experiences to mobile puzzle games. I'm particularly interested in building reliable gameplay systems that are maintainable, performant, and ready to expand.

Skills

TOOLS OF THE TRADE

Core Development

UnityC#Object-Oriented ProgrammingModular ArchitectureState MachinesGameplay Systems Design

Physics & Gameplay

RigidbodyHingeJointUnity PhysicsCamera SystemsAnimation SystemsFPS/TPS Mechanics

AI & Procedural

NavMesh AIUnity SplinesPath-Based AIProcedural GenerationObject Pooling

VR & Integration

Meta/Oculus VRREST API IntegrationFirebase AuthenticationFirebase Realtime Database

Monetization

In-App PurchasesAppLovinAdMobUnity Ads

Performance

Mobile Performance OptimizationCrash DebuggingBuild StabilityLive Game Support

HAVE A GAME PROJECT IN MIND?

Let's build something worth playing.

ulhaq0545@gmail.com